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Relic Entertainment adopts a new strategy in its life after Sega
Feb 24, 2025
Making games is a bit like a real-time strategy game. And sometimes you have to change course.
Relic Entertainment, which is newly independent after spinning out of its previous owner Sega, is now charting a new course as an indie maker of real-time strategy games and smaller “adjacent” genres of games.
Relic Entertainment was founded in Vancouver, Canada, in 1997. It has made big games like Company of Heroes (2006), Company of Heroes 2 (2013), Warhammer 40,000: Dawn of War and Homeworld. But Relic’s parent company THQ faltered. Sega acquired Relic in 2013 during the bankruptcy proceedings for THQ. During that earlier era, Sega made big investments into RTS games with its acquisition of Creative Assembly, maker of the Total War games, which Sega had purchased in 2005.
Relic worked on multiple titles for Sega, but its flagship game, Company of Heroes 3, took a decade to get out the door and its sales were disappointing. Relic had to downsize its staff and Sega spun it out as a separate company in April 2023.
“I joined then because I believed deeply in the potential of rallying great people, an amazing history of games and some proprietary technology that led the studio to make great games,” Dowdeswell said. “I believe that the combination of all that potential in the studio plus the support of Sega was a great starting point for putting Relic back on the map.”
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